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Demon hunter 2 hand bow and quiver
Demon hunter 2 hand bow and quiver







demon hunter 2 hand bow and quiver

I would personally suggest Pride's Fall, otherwise you have to stutter-step which is kind of an annoying playstyle. Better option is to use RoRG instead of CoE (only 4/16 seconds active) and use either Pride's Fall or Hexing Pants. Your suggestion for Hexing pants instead of Cindercoat is not the best. If you don't want to use Caltrops but still want to use Cull the Weak, then you need to use Iceblink so enemies you hit with EF are chilled and will activate CtW. Cinders is pointless in terms of aiming it and dps. Vault: you still want Tumble, even if the RCR is already high. You need Caltrops - Bait the Trap to activate it, or Iceblink. Cull the Weak: You have nothing to trigger this passive. Vault to smokescreen, displacement (higher grs)Ĭindercoat to hexing pants (potentially, high solo grs)īait the trap to mark for death mortal enemy (potentially, high solo grs)Ĭalamity to leonine w/ cold bola (for crowd control) Wraps of clarity to reaper's wraps / bait the trap to seethe or displacement / calamity to solanium (speed farm) Taeguk to striken (recommended on seasonal)īait the trap to mark for death contagion and ambush to steady aim (in groups) Some potential variations include changing The convention of elements is key to maximizing damage potential with this build, whenever possible you want to push forward and create density while you are on other elements (lightning,cold,phys) and make sure you have nice density to dump hatred on when the fire proc is up, also timing the wolf with the fire proc helps a bit (this is much less significant) Top tier HFA passives nightstalker, steady aim, leech, perfectionist Paragon Prioritiesįor quiver setup, crit dmg is usually greater than crit chance, cooldown being nearly useless Build Guide the video is optimized for torment, this text guide leans more toward GR progression Strongarms over wraps of clairty with leonine bow / cold bola over calamity

#Demon hunter 2 hand bow and quiver full#

Lacking unity, unless you opt for full glass cannon, you will want to take advantage of some 1k vit rolls (gloves/quiver/helm) many balances will work comparablyĪrea damage or hatred per second on quiver, The reason for RCR on shoulders and not quiver/gloves is you can get 1k vit on gloves/quiver, while shoulders only offer 650 Generally CoE with a few extra toughness rolls will out perform unity with a few extra damage rolls, so Will require a thunder-fury optimized follower (high attack speed w/ tfury) for bane of the trapped and cull the weak triggers, This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison. Gain 150–200 % increased damage to a single element for 4 seconds. I suspect the fact that Natalya's Redemption is a set item is what makes it better, however it might also be the fact that +damage% bonus are displayed as part of the weapon's DPS, which is somewhat confusing if you aren't expecting it.Critical Hit Chance Increased by 4.5–6.0 % When you dual-wield, your skill damage alternates between your main hand and off-hand. Also, if you have two one-handed crossbows equipped, which weapon do your skills use to calculate the damage (or does it combine the damage of both weapons)?Įdit: 1-hand xbows also have a significantly higher DPS rate, almost twice as much in some cases. Does it seem strange to anyone that the one-handed crossbows are capable of doing as much if not more damage than the two-handed bows and crossbows? I always thought the one-handed weapon was a bit of a trade-off, because you can use another weapon, shield, or quiver, but here the one-hander is obviously the best choice.

demon hunter 2 hand bow and quiver

These are the top damage legendary bows and crossbows.









Demon hunter 2 hand bow and quiver